Pillow Fight uses limited data to run online matches, remember optional progress, and diagnose crashes or connection problems.
Online play processes a temporary session identifier, room state, game actions, approximate network performance, selected mode, broad device type and locale. The game does not provide chat or user-generated content.
Daily goals and cosmetic unlocks use browser storage. The public participation counter stores a randomly generated browser identifier, first and most recent play timestamps, a play count and the Web release channel; it does not store a player name, IP address or device fingerprint. Privacy-filtered diagnostics may include gameplay milestones and technical errors. Diagnostic text removes URLs and does not intentionally include email addresses, payment data or message content.
Network and hosting providers may process connection information needed to deliver the service.
You can play against bots without joining an online room. Clearing browser data removes locally stored progress and causes a future visit to receive a new anonymous participation identifier. You can close the game at any time to end the active session.